Students will learn about the art side of the mobile game industry in general and how to design, research, and create tileable isometric buildings and props from thumbnail sketches to final renderings.
Students will learn about the art side of the mobile game industry in general and how to design, research, and create tileable isometric buildings and props from thumbnail sketches to final renderings.
By the end of the course, students will be able to comfortably know how to design buildings and props with mobile phone limitations in mind.
Specifically, they gain knowledge on how to go about the researching style, theme, pinpoint a demographic for the game, creating meaningful thumbnails, refining sketches, create effective color schemes, create stages and levels for modular isometric building and prop tiles and how to present them. Assets created in the course could be used for production art in 2D and concept art for 3D mobile games.
Learn from the industry’s best with innovative online courses and personalized feedback. If you want a career in Art, Games or VFX, you’ve come to the right place. Professional instructors. Relevant online coursework.
If you grew up passionate about gaming, becoming a professional game designer might be your dream job. But being an avid gamer isn’t enough of a credential to break into the industry.
At The Art Institutes system of schools, creativity is our core, our calling, our culture. Game Art & Design is built on that creative foundation. It’s also built on our knowledge that a creative career is not for the faint of heart.
Master skills that open doors to the growing game industry. By the end of the program, you will have created your own video game and stand ready to join a team working on projects with larger scope or pursue independent development.
University of San Diego has partnered with Circuit Stream, an industry leader of Extended Reality (XR) education, to offer you the Unity Bootcamp.
This course introduces students to professional video game and simulation development, including the modern video game industry and its historical development, game analysis and design, game programming technology
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