This course covers the motion capture production pipeline for film and games. In addition to learning the basics of motion capture, students will gain experience in setting up an optical system, capturing data, and applying the data to a character.
This course covers the motion capture production pipeline for film and games. In addition to learning the basics of motion capture, students will gain experience in setting up an optical system, capturing data, and applying the data to a character.
Topics covered include character preparation, post capture data processing, and clean up. The class covers how to edit motion clips together, create a cycle, and animate on top of the motion capture data. Students will create a series of homework assignments and a final project for review and critique.
For over twenty-five years, Gnomon has educated many of the world’s best digital artists. Called “the MIT of visual effects” by Fast Company magazine, Gnomon offers a variety of educational options/
To help students reach their goals in the entertainment industry with vocational certificate and degree programs, and over 100 avocational individual courses for portfolio development or professional enrichment.
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