Network Game Programming

by ITD College Claim Listing

This course teaches our students how to create Multi User and web based games. The course teaches the principles of distributed application and then uses the socket API at the lowest level to teach students the steps required to create a client server and finally distributed application

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img Duration

3 Weeks

Course Details

This course teaches our students how to create Multi User and web based games. The course teaches the principles of distributed application and then uses the socket API at the lowest level to teach students the steps required to create a client server and finally distributed application, it also covers high performance APIs and performance optimization.

 

Career Occupation

  • This is a single course and by itself does not lead to any career path

 

Admission Requirements
• Grade 12 graduate or mature student status (British Columbia 19 years or older)
• Meet minimum English language proficiency requirements.

 

Learning Objectives

Upon completion of this program the successful student will have reliably demonstrated the ability to

  • Understand and use Socket 2.2 API

  • Program Client Server Applications

  • Understand and program using different Protocols

  • Program Sockets using TCP/IP

  • Understand and Implement High Performance servers

  • Understand and implement Synchronization socket programming

  • Implement Extrapolation and prediction

  • Understand and Implement Performance enhancements

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    475 Granville Street, Vancouver

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