The text for this course contains real-sized images of robots and parts as necessary so that students can more intuitively create their robots. Their ability to read and count will grow naturally as they memorize the names of parts and count the number of parts and mounting points.
By accurately completing robots that move, the student will learn how to better focus and strengthen their skills of observation. Additionally, they will enhance both their creativity and spatial awareness skills through the process of repeating trial and error to create an original robot. The content of these courses allow the student to learn more deeply and naturally while getting lost in the fun.
The text for this course contains real-sized images of robots and parts as necessary so that students can more intuitively create their robots. Their ability to read and count will grow naturally as they memorize the names of parts and count the number of parts and mounting points.
As Robotics and Coding become more prevalent, so as the need to impart IT education at an early age.
Understand the concept of spreadsheets and demonstrate the ability to use a spreadsheet application. Our core commitment lies in providing excellent training to unlock our learners’ vast potential, ensuring personal and professional growth.
Inspigenius is the Singapore’s leading creative coding platform, enabling students of ages 6-18 to learn to code anywhere, anytime. In a world where technology touches every aspect of our lives, it is important that our children become active creators of technology, not just passive users.
Tinker X is an open, self-directed learning programme for coding and engineering enrichment, blending instruction and independent study. We give you the tools you need to learn, and support you as you learn, whether that’s following a curriculum from us working on a self-initiated project.
Using a block-based programming editor developed by the Massachusetts Institute of Technology, students will develop coding skills while learning math, science, animation, game development and machine learning techniques.
The coding lesson is a visual programming language that allows students to create interactive stories, games, and animations by dragging and dropping blocks of code that represent different programming concepts, such as loops, events, and conditions.
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