The main objective of this program is to make students understand the Preliminary idea of robotics and to enhance the skills in programming through various modules through STREAM (Science, Technology, Robotics, Engineering, Arts & Math) based education.
The main objective of this program is to make students understand the Preliminary idea of robotics and to enhance the skills in programming through various modules through STREAM (Science, Technology, Robotics, Engineering, Arts & Math) based education.
Learning Outcomes:
After completing this curriculum, students will have a basic understanding of programming, electronics, physical computing, and robotics. The activities in this curriculum, focusing on STREAM based learning, will help them develop skills such as DIY-ing, problem-solving, critical thinking, creativity, and teamwork.
Robomatiic is an Educational, Research & Development start-up. We are providing Robotics education at Schools / Colleges in Stream Education and also providing the new product development and industrial solutions in the sector of Industry 4.0.
We aim to produce the next generation innovators and problem solvers for the world through our unique offerings through our Omni channel presence. Our customized robotic training offers many advantages over the standard approach.
Every theory portion of the course is followed by hands-on activity using simulation software and multiple versions of OEM robotic equipment so that each student builds confidence in their ability to navigate and work efficiently on whatever application they may encounter.
We provide highly effective Robotics Education through its integrated curriculum materials and equipment that engage and create a passion towards STEAM fields i.e., Science, Technology, Engineering, Arts and Mathematics. All programs are result oriented; research and inquiry based and which are all aligned perfectly on International standards.
STEM & STEAM are an inevitable concept implemented across 100+ countries. We offer STREAM based courses which have been designed to explore the knowledge of students in the field of Science, Technology, Robotics, Engineering, Arts and Mathematics from a young age, to develop inclination towards these subjects and to experience the real world applications eventually to develop the problem solving skills.
Minecraft is a block-based game learning platform that promotes creativity, collaboration, and problem-solving in an immersive digital environment.
Python is the most used programming language today as it is used to create apps and games. The compact and effective curriculum is designed to ensure students learn this language in a fun, engaging manner with a focus on practical projects every session.
Robotics course is offered by Assemtica Robotics. Assemtica Robotics is a Deep tech startup focused on developing Industry 4.0 ecosystem in Industry and Academia.
This course is created for students who have successfully completed our foundational STEM courses, this program propels them into the exciting world of robotics. By now, they have created 70-80 STEM-based models, laying a strong foundation for robotics.
More than 2 billion devices run on Java programming language today in the world. Come, learn from industry experts about Java programming language & it`s applications in simple, easy to understand manner.
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