Boost your product, communication, and career with user-first thinking. Bridging the gap between designers, developers, and marketers, this course will teach you how to improve the usability, accessibility, and enjoyment of the user experience.
Boost your product, communication, and career with user-first thinking. Bridging the gap between designers, developers, and marketers, this course will teach you how to improve the usability, accessibility, and enjoyment of the user experience.
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Course Syllabus
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What You'll Learn
Bringing together developers, designers, and marketers, our live online UX Design course will teach you how to think like a user. Through a perfect blend of interactive training and hands-on practice, you'll leave with real-world projects for your portfolio, connections with like-minded professionals, and the confidence to apply your new skills at work. Some of the things you'll learn are:
Figma, a popular design tool
Heuristic Analysis
Information Architecture
Research Synthesis
Accessibility
Empathy Mapping
Personas and Mental Models
Prototyping
Emotional Design
Human-Centered Design
Usability Testing
Founded in 2012 as HackerYou, Juno College of Technology offers best-in-class experiences for those looking to launch and grow their careers. With industry-leading graduate success.
A diverse team of caring instructors, specialized career support, and the most inclusive community around, we're here to help you reach your goals — and have fun doing so!
Through a series of modules, you will learn the fundamentals of UX design and production workflows by using practical methodologies and the latest prototyping tool, Figma. You will solve business and product design challenges while applying the latest user-centered design principles.
Level-up your design skills and accelerate your design career by learning how to build stunning visual interfaces and interactive prototypes using cutting-edge tools.
In this product management course, students will learn the essential skills of product management
his course is intended for learners who are new to or inexperienced with the world of UX design. Prior design knowledge is not required.
In this immersive program, you will learn how to conduct user and market research to identify problems, create a hypothesis and ideate solutions to those problems.
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