V-Ray

by Virtual Vision Institute Claim Listing

V-Ray is the most complete lighting, shading, and rendering toolkit using which you can render anything & everything. V-Ray is a commercial plug-in, used for visualizations and computer graphics in industries such as media, entertainment, film and video game

Price : Enquire Now

Contact the Institutes

Fill this form

Advertisement

Virtual Vision Institute Logo

img Duration

Please Enquire

Course Details

V-Ray is the most complete lighting, shading, and rendering toolkit using which you can render anything & everything. V-Ray is a commercial plug-in, used for visualizations and computer graphics in industries such as media, entertainment, film and video game production, industrial design, product design, and architecture.

CAD DESK has the best quality online training course which is designed in such a way that it helps to understand the best approach for lighting, rendering, and compositing exteriors scenes and environments for residential and commercial building design.

 

Who this course is for:

  • Architectural designers, interior designers, and anyone else wanting to create photorealistic renderings

  • Anyone who wants to learn V-Ray

 

What you'll learn

Chapter 1: Getting Ready to Render with V-Ray Installing V-Ray

  • Setting up V-Ray

  • Locating V-Ray's Tool & Features

  • V-Ray's image-saving options

 

Chapter 2: Critical V-Ray Concepts

  • Image sampling explained

  • Understanding subdivs

  • Using the DMC Sampler

  • Overview of colour mapping

  • Understanding the colour-mapping modes

 

Chapter 3: Key Lighting Tools

  • Introduction to Lighting in V-Ray

  • Dealing with lighting Problems

  • Adding a spherical fill light

  • Creating a mesh light

  • Creating a skylight effect

  • Working with the dome light

 

Chapter 4: Global Illumina

  • Global illumination (GI) explained

  • Understanding primary and secondary bounces

  • How irradiance mapping works

  • Using irradiance mapping, part 1

  • Using irradiance mapping, part 2

  • How light cache works

  • Using light cache

  • Understanding brute force GI

  • Using brute force G

 

Chapter 5: Camera

  • Physical Camera – Physical Camera Settings

  • How They Affect The Exposure Of The Rendered Image.

  • Physical Camera-Motion Blur

  • Depth Of Field – How To Use

  • Motion Blur And Depth Of Field Effects

  • How To Balance The Exposure Of The Rendered Image.

 

Chapter 6: The V-ray Materials

  • Introduction To V-ray-specific Materials

  • Creating A Diffuse Colour

  • Making Reflective Materials

  • Blurring Reflections

  • Making Clear And Colored Glass

  • Creating A Translucency Effect

  • Quality Control With Image Sampling

  • Pune Branch

    Sr.No.33, First Floor Office, A-Wing, Bhagavatgita Hall, Opp. Petrol Pump, Manikbaug, Pune

© 2025 coursetakers.com All Rights Reserved. Terms and Conditions of use | Privacy Policy