Virtual Reality Training

by Spark DataBox Claim Listing

Learn Sparkdatabox’s Virtual Reality Training in Coimbatore and become a Certified Virtual Reality expert. Gain the best Virtual Reality certification training with live project support.

Price : Enquire Now

Contact the Institutes

Fill this form

Advertisement

Spark DataBox Logo

img Duration

Please Enquire

Course Details

Learn Sparkdatabox’s Virtual Reality Training in Coimbatore and become a Certified Virtual Reality expert. Gain the best Virtual Reality certification training with live project support.

 

Curriculum:

  • Section 1: Introduction to Virtual Reality
    •  Virtual Reality- Hardware and History
    •  Difference between VR and other Media Applications
    •  Challenges in Virtual Reality
    •  Choosing VR Devices
    •  Applications of VR
  • Section 2: The Psychology of VR: The Three Illusions
    •  Levels of Immersion in VR Systems
    •  Sensorimotor Contingency in VR
    •  Why Do We Need Immersive VR?
    •  Introduction to the Three Illusions
    •  Introduction to Place Illusion (PI)
    •  Does Immersion Cause PI?
    •  Introduction to Plausibility Illusion (Psi)
    •  Necessary Conditions for Psi
    •  Break of Presence
    •  Presence, Immersion, PI, and Psi
    •  The Pinocchio Illusion
    •  The Rubber Hand Illusion
    •  Psychological Effects of Embodiment Illusion
    •  Visual-Tactile and Visual-Motor Synchrony
    •  The Technical Setup of VR Embodiment
    •  Changes in Attitude, Behaviors, and Cognition
    •  Self-Counselling and Treating Depression
    •  Comparing CGI and 360 Video
    •  The Future of Embodiment in VR
  • Section 3: 3D Graphics
    •  What are 3D Graphics?
    •  Introduction to Integrated Development Environments (IDE)
    •  Why Use A-Frame?
    •  Open VR with Lance Putman
    •  Unreal Engine
    •  Introduction to Unity
    •  3D Space
    •  Unity User Interface
    •  Navigating in Unity
    •  Objects and Meshes
    •  Creating Objects in Unity | Primitives
    •  Creating 3D Assets
    •  The Asset Store
    •  Importing Assets from Unity and Other Places
  • Section 4: VR Graphics
    •  Transforms
    •  Compound Objects
    •  Positioning, Scaling and Transforming Primitives in Unity
    •  Cameras in VR
    •  Unity VR Mode, Setting Up Cameras, Standard and VR
    •  Keyframe Animation
    •  Keyframe Animation in Unity
    •  Introduction to Materials
    •  Lights in VR
    •  Lights in Unity
    •  Materials
    •  Materials in Unity
    •  Textures
    •  Textures in Unity
  • Section 5: VR Audio
    •  Introduction to Audio in VR
    •  What is Digital Audio?
    •  How Do We Use Sound in VR?
    •  General Guidance for Using Sound
    •  How Do We Use Filters in VR?
    •  Audio Formats, Sources, and Listeners in Unity
    •  Audio Effects in Unity
    •  Unity Audio Clips and Files
    •  Audio Mixers in Unity
    •  Audio in Unity | Additional Resources
  • Section 6: Content Creation: What works in VR?
    •  Introduction
    •  Polygons to Pixels
    •  Motion to Photon
    •  Global Illumination
    •  Different Graphics Techniques for VR
    •  Further Learning
    •  Unity Resources
    •  Unity Examples
    •  Learning VR Content Creation
    •  Creating VR Worlds
  • Section 7: Interaction in VR
    •  Introduction to 3D Interaction Design
    •  Natural Interaction
    •  Magic Interaction
    •  Active and Passive Interaction
    •  Affordances
    •  VR Interaction Theory
    •  Standard HMDs
    •  Other Devices
  • Section 8: Moving around in VR
    •  Introduction to Navigation in VR
    •  Real Walking
    •  Redirected Walking
    •  Walk-in-Place3m
    •  Virtual Navigation
    •  Teleporting, Teleportation
    •  Travel in VR and Quality Factors
    •  Project Advice
  • Section 9: Interacting with Objects in VR
    •  Introduction to Objects Interaction
    •  Object Interaction Within Reach
    •  Hyper-Natural Interaction
    •  Magic Interaction
    •  Evaluation Metrics
    •  Introduction to Physics Interaction
    •  Physics Objects
    •  Physics Objects in Unity
    •  Physics in VR3
    •  Physics Interaction in Unity with NewtonVR
    •  State Machines
    •  State Machine Interactions in Unity

 

  • Coimbatore Branch

    44/6 Sathy Road, top floor Ramakrishnapuram, Tulasi Damu Arcade, Coimbatore

Check out more VR (Virtual Reality) courses in India

MAAC Indore Logo

Augmented & Virtual Reality

PID is a professional course in gaming which provides you end-to-end training in Dimensional Content for Augmented and Virtual Reality. The program offers specialization modules for Augmented Reality covering Product app and AR Game creation.

by MAAC Indore [Claim Listing ]
Iteanz Technologies Services Logo

Virtual Reality Training

Learn Virtual Reality Training from iteanz the market leader! Enhance your skill set and boost your hirability through innovative and hands on Virtual Reality training with iteanz.

by Iteanz Technologies Services [Claim Listing ]
Eduhome Institute Logo

AR/VR

AR/VR training is offered by Eduhome Institute for all skill level. Our courses are job oriented that will prepare you to work in the IT field at post anywhere. Already, our students are working in reputed companies as professionals. 

by Eduhome Institute [Claim Listing ]
Tech Optimum Logo

AVR

AVR course is offered by Tech Optimum. We are leaders in this industry. We are providing training on various technologies for B.Tech, M.Tech, MBA, MCA, and BCA students. We have a highly skilled team that will take great care to fully understand individual requirements.

by Tech Optimum [Claim Listing ]
Sky Animation Institute Logo

VR & AR

Now a day VR & AR is the most popular field in the Media & Entertainment industry. VR creates an immersive virtual environment, while AR augments real-world scenes. VR is 75 percent virtual, while AR is only 25 percent virtual. VR requires a headset device, while AR does not.

by Sky Animation Institute [Claim Listing ]

© 2025 coursetakers.com All Rights Reserved. Terms and Conditions of use | Privacy Policy