Virtual Reality Training

by Spark DataBox Claim Listing

Learn Sparkdatabox’s Virtual Reality Training in Coimbatore and become a Certified Virtual Reality expert. Gain the best Virtual Reality certification training with live project support.

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Course Details

Learn Sparkdatabox’s Virtual Reality Training in Coimbatore and become a Certified Virtual Reality expert. Gain the best Virtual Reality certification training with live project support.

 

Curriculum:

  • Section 1: Introduction to Virtual Reality
    •  Virtual Reality- Hardware and History
    •  Difference between VR and other Media Applications
    •  Challenges in Virtual Reality
    •  Choosing VR Devices
    •  Applications of VR
  • Section 2: The Psychology of VR: The Three Illusions
    •  Levels of Immersion in VR Systems
    •  Sensorimotor Contingency in VR
    •  Why Do We Need Immersive VR?
    •  Introduction to the Three Illusions
    •  Introduction to Place Illusion (PI)
    •  Does Immersion Cause PI?
    •  Introduction to Plausibility Illusion (Psi)
    •  Necessary Conditions for Psi
    •  Break of Presence
    •  Presence, Immersion, PI, and Psi
    •  The Pinocchio Illusion
    •  The Rubber Hand Illusion
    •  Psychological Effects of Embodiment Illusion
    •  Visual-Tactile and Visual-Motor Synchrony
    •  The Technical Setup of VR Embodiment
    •  Changes in Attitude, Behaviors, and Cognition
    •  Self-Counselling and Treating Depression
    •  Comparing CGI and 360 Video
    •  The Future of Embodiment in VR
  • Section 3: 3D Graphics
    •  What are 3D Graphics?
    •  Introduction to Integrated Development Environments (IDE)
    •  Why Use A-Frame?
    •  Open VR with Lance Putman
    •  Unreal Engine
    •  Introduction to Unity
    •  3D Space
    •  Unity User Interface
    •  Navigating in Unity
    •  Objects and Meshes
    •  Creating Objects in Unity | Primitives
    •  Creating 3D Assets
    •  The Asset Store
    •  Importing Assets from Unity and Other Places
  • Section 4: VR Graphics
    •  Transforms
    •  Compound Objects
    •  Positioning, Scaling and Transforming Primitives in Unity
    •  Cameras in VR
    •  Unity VR Mode, Setting Up Cameras, Standard and VR
    •  Keyframe Animation
    •  Keyframe Animation in Unity
    •  Introduction to Materials
    •  Lights in VR
    •  Lights in Unity
    •  Materials
    •  Materials in Unity
    •  Textures
    •  Textures in Unity
  • Section 5: VR Audio
    •  Introduction to Audio in VR
    •  What is Digital Audio?
    •  How Do We Use Sound in VR?
    •  General Guidance for Using Sound
    •  How Do We Use Filters in VR?
    •  Audio Formats, Sources, and Listeners in Unity
    •  Audio Effects in Unity
    •  Unity Audio Clips and Files
    •  Audio Mixers in Unity
    •  Audio in Unity | Additional Resources
  • Section 6: Content Creation: What works in VR?
    •  Introduction
    •  Polygons to Pixels
    •  Motion to Photon
    •  Global Illumination
    •  Different Graphics Techniques for VR
    •  Further Learning
    •  Unity Resources
    •  Unity Examples
    •  Learning VR Content Creation
    •  Creating VR Worlds
  • Section 7: Interaction in VR
    •  Introduction to 3D Interaction Design
    •  Natural Interaction
    •  Magic Interaction
    •  Active and Passive Interaction
    •  Affordances
    •  VR Interaction Theory
    •  Standard HMDs
    •  Other Devices
  • Section 8: Moving around in VR
    •  Introduction to Navigation in VR
    •  Real Walking
    •  Redirected Walking
    •  Walk-in-Place3m
    •  Virtual Navigation
    •  Teleporting, Teleportation
    •  Travel in VR and Quality Factors
    •  Project Advice
  • Section 9: Interacting with Objects in VR
    •  Introduction to Objects Interaction
    •  Object Interaction Within Reach
    •  Hyper-Natural Interaction
    •  Magic Interaction
    •  Evaluation Metrics
    •  Introduction to Physics Interaction
    •  Physics Objects
    •  Physics Objects in Unity
    •  Physics in VR3
    •  Physics Interaction in Unity with NewtonVR
    •  State Machines
    •  State Machine Interactions in Unity

 

  • Coimbatore Branch

    44/6 Sathy Road, top floor Ramakrishnapuram, Tulasi Damu Arcade, Coimbatore

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