2D/3D Character Animation

by VanArts Claim Listing

Harmony classes introduce software components specific to your film project. Lighting and rendering are taught in the maya course to help enhance the visual presentation of your demo reel project, as well as providing visual polish on previous animation assignments.

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img Duration

4 Terms

Course Details

Harmony classes introduce software components specific to your film project. Lighting and rendering are taught in the maya course to help enhance the visual presentation of your demo reel project, as well as providing visual polish on previous animation assignments. Life drawing advances body construction awareness and dynamic posing to help strengthen your animation poses. 

Vanarts offers a top tier animation diploma program, most recently ranked 3 worldwide and 2 in canada by animation career review for its 2023 rankings and is rookies-certified. 

In person or online

These programs may be taken in person at our vancouver campus, or 100% online from anywhere in the world. 

Learn how to animate believable character performances with industry standard maya for 3d or toonboom’s harmony for 2d. Check out our showreel! 

Term 1 

  • The first term of the year begins with the principles of animation: Initiating Force, Path of Action, Lead/Follow, Timing/Spacing, Physics and Body Mechanics. The aesthetics of a shot, psychology of line, shape, composition, lighting and colour are covered in Story/Visual Language. 
  • Life Drawing is essential for all animation students, as strong drawing skills build confidence and all animators benefit from simplified structural drawing for planning animation. 3D animators learn Maya Fundamentals in animation interface, preferences and file management, and basic modeling is introduced for creating props and environments. Photoshop is introduced to support assignments, presentations, and texturing, and the History of Animation is offered for an in-depth look at how the art form has evolved.

Term 2

  • Term 2 advances the study of animation through more detailed body mechanics and introduces acting, character awareness, thinking and dealing with the environment to strengthen content believability. Story/Visual Language advances to deal with the psychology of cinematic image, acting and story structure while storyboarding assignments prepare you for Term 3 assignments and Term 4 demo projects. Life Drawing continues, advancing body construction awareness and dynamic posing. In Maya class, organic modeling is taught using existing character models, building clothing, hair and props that will support your storytelling efforts through character animation.

Term 3

  • Acting and Performance is the focus of Term 3 animation assignments. The course takes an innovative look at ‘the animator as actor’ role. You will observe students from our Acting Department, studying their body language, timing and interaction. Dialogue, sound FX and music are introduced. In Story/Visual Language you will develop, storyboard and create assets for your Term 4 demo project. Workshops in Adobe Premiere prepare you for creating, editing and adding audio to story reels and final projects. Life Drawing advances body construction awareness and dynamic posing. The application of techniques learned in Maya 1 and 2 aid in the building of sets and character assets for the short story project.

Term 4

  • The term is for honing Character Animation skills while creating your Character Animation demo reel. You have a choice of completing a short film, as designed and story boarded in Term 3, or completing a sequence of assignments to strengthen your skills as a character animator. Harmony classes introduce software components specific to your film project. 
  • Lighting and rendering are taught in the Maya course to help enhance the visual presentation of your demo reel project, as well as providing visual polish on previous animation assignments. Life Drawing advances body construction awareness and dynamic posing to help strengthen your animation poses. You also explore artistic expression through line and proportion.
  • Vancouver Branch

    333 Terminal Avenue, Suite 400, Vancouver

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