Bachelor of Computer Science (Game and Mobile Development)

by SIM Global Education Claim Listing

Awarded & developed by: university of wollongong, australia. The game and mobile development major has been designed to meet the current global demand for skilled graduates in the areas of game and multimedia system development.

S$39240

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img Duration

3 Years

Course Details

Awarded & developed by university of wollongong, australia. The game and mobile development major has been designed to meet the current global demand for skilled graduates in the areas of game and multimedia system development. 

  • This major will equip you with skills to apply techniques to the development of video games and related systems on computers and mobile platforms, including devices such as mobile phones, tablets and wearable devices. 
  • You will also develop both traditional computer science skills and creative skills including visualisation, interaction and communication.
  • Students in the UOW programme at SIM are eligible to transfer to the Wollongong campus but subject to separate application and enrolment process.
  • Top graduands from the programme are eligible to receive awards from the Infocomm Media Development Authority (IMDA)
  • Accreditations by Australian Computer Society (ACS)

Learning Outcomes

  • You’ll learn how to harness the power of technology to make a positive difference on the lives of many. The
  • core subjects teach you to understand the structure of data and the role it plays in delivering solutions to complex problems. Electives in data management, computer security, computer graphics, web development, real-time software and software engineering are also offered. In the third year, you’ll develop solutions to real-world problems and create your own application as part of a student team.

Further Studies & Career Prospects

  • Graduates can apply to enrol in the Bachelor of Computer Science (Hons) programme at Wollongong, Australia.
  • You will develop both traditional computer science skills as well as creative skills including visualisation, interaction and communication skills. Experts in this field work in the entertainment industry, the game and mobile industry in Australia and worldwide.

Potential careers include:

  • Mobile Application Developers
  • Game Programmers
  • Animators
  • Game Engine Developers
  • Mobile Entertainment and Multimedia designers

Why study at SIM x University of Wollongong

  • SIM is the leading private education institution in Singapore.
  • UOW achieved a 5-star rating in the 2018 Good Universities Guide for Guide for Overall experience; Skills development; Student support; Teaching quality; Learning resources and Learner engagement.
  • Excellent value with lower tuition costs in SIM, with opportunities for overseas exchange and transfer.
  • UOW is consistently rated in the top 200 universities in the world for the quality of our graduates.
  • Maximum 3 times the duration for completion under a standard full-time load, subject to meeting ongoing course progression rules.
  • There will not be any refund should the student fail to complete the programme within the maximum allowed period.
  • Students who exceed their candidature period will not be allowed to remain in the programme, unless an extension to the candidature period is approved by the University.

Structure

  • This programme is taught in Singapore by local academics and/or practitioners as well as UOW academics.
  • Average teacher-student ratio is 1:53.
  • The course is intensive and demanding but rewarding and achievable.
  • Classes include face-to-face lectures, tutorials and lab sessions.
  • Classes are typically in 3-hour blocks: 8:30 – 11:30am, 12noon – 3pm, or 3:30 – 6:30pm and may be held on Saturday mornings and/or afternoons (subject to timetable).
  • Classes delivered by UOW academics are conducted in an intensive mode – a continuous block of seven days for each module.
  • Students typically study two modules per term. Each year comprises of 4 terms.
  • Minimum class size to commence: 24 students
  • In the event that the minimum number is not met, the intake may not commence. The student shall be informed within one month before programme commencement. 

Assessment & Attendance

  • Students are normally assessed by continuous assessment in the following form:
  • Assignments
  • Class tests 
  • Laboratory exercises 
  • Practical laboratory tests 
  • Presentations 
  • Projects 
  • Tutorial exercises
  • Some assignments and presentations will be group-based. Assessment may have minimum achievement requirement necessary to pass the module.
  • Most modules have a final examination at the end of term.
  • Students are to pass all modules within the current year of study before proceeding to the next year of study.
  • For modules with pre-requisites, students may be required to meet the pre-requisites before undertaking the modules.
  • Attendance requirement
  • Local students: 80 percent
  • International students: 90 percent

Requirements to Graduate

Students who successfully complete all academic requirements of the programme will be awarded the Bachelor of Computer Science (Game and Mobile Development) by the University of Wollongong, Australia. 

Modules

To be awarded the Bachelor of Computer Science (Game and Mobile Development), the student must complete or be exempted from completing (depending on their advanced standing status), a total of 23 modules comprising of core modules, elective modules and one final year project.

Core Modules

  • Networks and Communications
  • Human Computer Interaction 
  • Fundamental Programming with Python 
  • Problem Solving 
  • System Analysis 
  • Data Management & Security 
  • Object Oriented Design & Programming 
  • Introduction to Web Technology 
  • IT Project Management 
  • Software Development Methodologies 
  • Mathematics for Computer Science 
  • Algorithms & Data Structures 
  • Advanced Programming 
  • Database Systems 
  • Mobile Application Development
  • Interactive Computer Graphics 
  • Game Engine Essentials 
  • Virtual and Augmented Reality  
  • Project

Electives

  • Programming Fundamentals 
  • Mobile Multimedia 
  • Strategic eBusiness Solutions 
  • Frontend Web Programming 
  • Principles of eBusiness 
  • Knowledge & Information Engineering 
  • Introduction to Management 
  • Accounting Fundamentals in Society 
  • Accounting in Organisations 
  • Managing Human Resources 
  • Organisational Behaviour 
  • Organisational Analysis 
  • Management of Change 
  • Economic Essentials for Business 
  • Statistics for Business 
  • Industry and Trade in Asia 
  • Marketing Principles
  • Professional Communication: Concepts and Practices
  • Big Data Mining Techniques and Implementation 
  • Systems Administration 
  • Contemporary Topics in Security 
  • Cybersecurity 
  • Ethical Hacking 
  • Web Server Programming 
  • Cryptography and Secure Applications 
  • Network Security 
  • System Security 
  • Distributed Systems and Cloud Computing 
  • Big Data Management 
  • Data Mining and Knowledge Discovery 
  • Database Performance Tuning 
  • Business Process Management 
  • Management Information Systems
  • Web Security
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