Students taking courses in the mfa in game development study the structure, content, and design of games and engage in game design practices suitable for academic, experimental, independent, and commercial applications. The typical timeline to graduation is three years.
Students taking courses in the mfa in game development study the structure, content, and design of games and engage in game design practices suitable for academic, experimental, independent, and commercial applications. The typical timeline to graduation is three years.
In their first year, Game Development MFA students take courses in design and development and aesthetics of interactive arts. After a combination of prescribed and free electives, game development graduate students devote their time to creating their final capstone project. An MFA student can expect to be introduced to and/or further explore the vibrant Dallas arts scene, with which our faculty and students are heavily engaged. MFA students also have opportunities to serve as teaching assistants to develop their pedagogical skills.
In addition to working closely with our award-winning faculty, MFA students join a cross-disciplinary cohort of graduate students pursuing creative and critical forms of inquiry. All graduate students have the opportunity to participate in the Bass School’s interdisciplinary lab spaces, including those dedicated to game development, and each year the Bass School hosts various showcases featuring students’ work. Our Game Development MFA students have gone on to careers in the video game industry and in academia.
To learn more about our MFA in Game Development, attend a Graduate Studies Overview Session. During these information sessions, our academic advisors provide an overview of our programs, the application and admissions process, funding opportunities, and are available to answer your questions. You also can learn more about graduate degree program policies and procedures here: List of Graduate Degree Program Policies and Procedures.
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Created by bold visionaries and tech pioneers, UT Dallas has nurtured generations of innovators in its first 50 years. Our roots go back to the 1960s when the three founders of Texas Instruments — Eugene McDermott, Erik Jonsson and Cecil Green — established the Graduate Research Center of the Southwest as a source of advanced research and trained scientists to benefit the state and the nation.
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We merge solid academics with practical, real-world products. Smu guildhall's highly ranked graduate-level game development education equips the next generation of game creators with the technical skills and instincts required to drive the evolution of gaming.
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