Projects cover topics such as shape deformation, basic polygon modeling and UV mapping, intro to set up layers and organize a project work flow, lighting and photo-realistic rendering, camera set up, character animation with F-curves, controllers and inverse kinematics.
In this popular course, you will learn the basics of modeling, lighting, texturing and animation using Maya, one of the most popular 3D software packages in the industry. Students will gain an understanding of the interface and capabilities of Maya, as well as basic principles of movement and models.
Projects cover topics such as shape deformation, basic polygon modeling and UV mapping, intro to set up layers and organize a project work flow, lighting and photo-realistic rendering, camera set up, character animation with F-curves, controllers and inverse kinematics.
Final projects can be output to a USB or hard drive. Students provide their own backup media and are responsible for archiving their projects.
VanArts was founded in 1995 with Academy-Award winning animator/director Lee Mishkin as its founding program director. Recognizing the industry’s need for a skilled and specialized workforce, for 25 years VanArts has offered a variety of highly focused diploma programs.
Designed to prepare students for work in specific areas of the media arts including Visual Effects Production, Game Art & Design, Character Animation, Professional Photography, Acting for Film & Television, Web Development and Broadcasting.
2D Animation: This course is a solid introduction to 2D computer animation. Using Adobe Animate, students will draw and create two-dimensional characters and backgrounds before learning animation cycles, lipsync, colour correction, final composting, and texturing. The final project will have t...
The course covers techniques like character modeling, set and prop modeling, texturing, animation principles, special effects, lighting and rendering. Students are encouraged to produce a 30 second 3D animation project at the end of the course.Â
Get introduced to the 3d software maya, learn the basic functions, and how to create animations. Master the basic tools, navigate the software and understand introductory modeling, rigging, lighting, and keyframe animation.
Introduction to Autodesk Maya provides a thorough introduction to Autodesk Maya's modeling, texturing, lighting, and rendering capabilities
This course is designed for beginners with little or no prior experience of 3d software environments, or for designers looking to introduce new skills to their toolkit. You will explore all facets and modules within maya, from navigating the interface to learning modeling, animation, rendering, rig...
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